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No Rest For The Wicked Is Brutal And Ambitious, But A Little Confused

With Ori and the Blind Forest and its sequel, developer Moon Studios deconstructed the fundamentals of metroidvania design and honed in on its most alluring aspects. Combined with some of the tightest platforming in the business and an entrancing visual design, the studio's debut IP was a standout hit, leading to heightened anticipation for its next project. Yet, No Rest for the Wicked could not be more different from the enchanting veneer of Ori and the Blind Forest, trading in precise platforming for punishing combat, bright colors for a dark and foreboding medieval world, and tight gameplay for systems that struggle to reign everything in.

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